package Mash.MapObjects.Building;/*Copyright (c)  Sergey Schekochikhin (Genocidicbunny)
 * created on Sep 2, 2009 8:02:33 PM
 */

public class Barrack extends Building{
	public Barrack(int x, int y, int player){
		super(x,y,player);

	}
	public void onTurn(){

	}
	public void onUse(){
		//create popup allowing player to select which unit to build
	}
}
